★ 2.0k
May 2026
MIT
3D & game assets
What it does
Upload one photo of an object and it infers the shape, producing a downloadable 3D asset you can open in modelling software or a game engine - useful if you want geometry from a real object but have no modelling experience. The unseen back of the object is invented, and dimensions are not accurate, so it is unsuitable for parts, printing or anything where measurements matter. Cluttered backgrounds and transparent or glossy surfaces give poor results.
Summary based on the project's own description. The Japanese page has a fuller beginner guide: setup difficulty, what to prepare, and a step-by-step start.
Screenshots & visuals
Before you start
- Setup difficultySome setup needed
- Command lineNot required
- API keyNot required
- Sends data onlineYes
Judged automatically from the project's own metadata. Always confirm on the official page.
TRELLIS.2 FAQ
- Do I need to install anything or write code to use TRELLIS.2?
- No install needed — it runs in the browser.
- Does TRELLIS.2 work on a phone?
- No. It needs a computer.
- Can I use TRELLIS.2 commercially?
- The licence is MIT, which permits commercial use. Conditions such as keeping the copyright notice still apply, so read the licence text before shipping it inside something.
How it compares
The conditions that decide whether you can actually use it, side by side.
| Tool | Command line | API key | Sends data out | Phone | Commercial use |
|---|---|---|---|---|---|
| TRELLIS.2 (this page) | Not needed | Not needed | Yes | No | Yes |
| stable-fast-3d | Not needed | Not needed | Yes | No | With conditions |
| Sparc3D | Not needed | Not needed | Yes | No | Not verified |
| Image-to-3D | Not needed | Not needed | Yes | Yes | With conditions |
"Sends data out" means your input is uploaded to someone's server. Pick "No" when the material cannot leave your organisation.